Torque Protocol

Incentives & Growth Optimization

Torque is a smart incentives platform on Solana. I designed the end-to-end growth and rewards experience so non-technical teams can connect on-chain behaviour to tokens, NFTs, and points using a visual builder instead of custom code. Torque behaves like a growth stack for Solana teams. It lets protocols design and manage incentives that respond to real on-chain behaviour (swaps, deposits, staking, liquidity, governance) without shipping new code for every campaign.

My work focused on translating dense, developer-oriented mechanics into a system that product and growth managers can safely own: a visual campaign builder, templates for common incentive patterns, and a consistent, trustworthy reward claim flow for end users.

I joined Torque as a Senior Product Designer on a month-to-month contract to produce a 0-1 experience, designing the incentives and rewards system powering growth across major Solana protocols. I led the end-to-end UX for campaign creation, reward claiming, and analytics, turning complex on-chain incentive logic into a no-code, product-led experience for non-technical teams.

Role

Senior Product Designer

Scope

End-to-end UX design, implementation & unified claim UX.

Category

UX & UI · Product Design

Industry

DeFi, blockchain services, growth optimization

Responsibilities

  • Campaign builder and templates: information architecture, stepper flows, and templates for core mechanics (leaderboards, rebates, raffles, liquidity boosts, loyalty programs)

  • Targeting, budgets, and caps: UX for cohort targeting, cost projections, funding sources, and safeguards around per user and total caps

  • Reward claim experience: a consistent claim surface embedded inside Raydium’s rewards drawer and other Torque views, including eligibility checks, transaction states, and error recovery

  • Design systems and language: visual language, interaction patterns, and copy guidelines so new incentive types can plug into the same model

0M+

Ecosystem users impacted by my work

0K+

Daily traders impacted by my work

≈$0M

Annual protocol revenue influenced

≈$0M

Txn volume from claimed rewards

Design Highlights

  • LaunchLab, leaderboards, incentives, airdrops, raffles: rewards experiences I worked on are all built into Raydium to make a powerful and robust growth engine.

  • The incentives UX I helped to design is currently live as an embedded component inside Raydium’s rewards drawer and other Torque‑powered surfaces, which are exposed to a large, active user base of millions. Raydium processed $51.9 B in trading volume in Q3 2025, and LaunchLab alone contributed $12.8 M (about 53% of total revenue), illustrating how crucial end-users' engagement and participation is with rewards for Raydium and most DeFi platforms on Solana.

  • My work corresponds to protocol revenue of roughly ~ $512 K quarterly and ~ $2.05 M annually for Torque, and an implied ≈ $205 M in transaction volume from claimed rewards across all of Raydium's rewards features powered by Torque.*

  • This value only exists because end-users can clearly see, understand and effortlessly claim the rewards surfaced through the UI, supporting high claim rates. Additionally, it is made possible via the simplified incentive launch flow DeFi teams can easily experiment with to optimize for changing market conditions and other variables.

Framing the Problem

  • The user rewards (aka Incentives) segment of the Solana ecosystem had a barrier of entry: only teams with developer resources could reliably deploy sophisticated reward logic.

  • Campaign setup was brittle, often requiring code, manual joins, and careful orchestration. There was no clear way for decision makers or product leads to visualize the links between actions, rules, rewards or ROI. Instead, logic lives scattered across SDKs and spreadsheets.

  • Smaller projects often gave up this path entirely, focusing solely on standard token incentives or missing growth opportunities altogether.

  • The user rewards (aka Incentives) segment of the Solana ecosystem had a barrier of entry: only teams with developer resources could reliably deploy sophisticated reward logic.

  • Campaign setup was brittle, often requiring code, manual joins, and careful orchestration. There was no clear way for decision makers or product leads to visualize the links between actions, rules, rewards or ROI. Instead, logic lives scattered across SDKs and spreadsheets.

  • Smaller projects often gave up this path entirely, focusing solely on standard token incentives or missing growth opportunities altogether.

Framing the Problem

Design Highlights

Design Highlights

No-code NFTs

  • LaunchLab, leaderboards, incentives, airdrops, raffles: rewards experiences I worked on are all built into Raydium to make a powerful and robust growth engine.

  • LaunchLab, leaderboards, incentives, airdrops, raffles: rewards experiences I worked on are all built into Raydium to make a powerful and robust growth engine.

  • The incentives UX I helped to design is currently live as an embedded component inside Raydium’s rewards drawer and other Torque‑powered surfaces, which are exposed to a large, active user base of millions. Raydium processed $51.9 B in trading volume in Q3 2025, and LaunchLab alone contributed $12.8 M (about 53% of total revenue), illustrating how crucial end-users' engagement and participation is with rewards for Raydium and most DeFi platforms on Solana.

  • The incentives UX I helped to design is currently live as an embedded component inside Raydium’s rewards drawer and other Torque‑powered surfaces, which are exposed to a large, active user base of millions. Raydium processed $51.9 B in trading volume in Q3 2025, and LaunchLab alone contributed $12.8 M (about 53% of total revenue), illustrating how crucial end-users' engagement and participation is with rewards for Raydium and most DeFi platforms on Solana.

  • My work corresponds to protocol revenue of roughly ~ $512 K quarterly and ~ $2.05 M annually for Torque, and an implied ≈ $205 M in transaction volume from claimed rewards across all of Raydium's rewards features powered by Torque.*

  • My work corresponds to protocol revenue of roughly ~ $512 K quarterly and ~ $2.05 M annually for Torque, and an implied ≈ $205 M in transaction volume from claimed rewards across all of Raydium's rewards features powered by Torque.*

  • This value only exists because end-users can clearly see, understand and effortlessly claim the rewards surfaced through the UI, supporting high claim rates. Additionally, it is made possible via the simplified incentive launch flow DeFi teams can easily experiment with to optimize for changing market conditions and other variables.

  • This value only exists because end-users can clearly see, understand and effortlessly claim the rewards surfaced through the UI, supporting high claim rates. Additionally, it is made possible via the simplified incentive launch flow DeFi teams can easily experiment with to optimize for changing market conditions and other variables.

The Solution

I designed a multi-step, visual campaign builder that turned complex logic into an understandable, editable flow. The three most crucial elements in the improved flow to launch an incentive were pre-defined templates, incentivized action configuration, and distribution method.

Tab 1 of 3: Templates
Tab 1 of 3: Templates
Tab 1 of 3: Templates

Design Details

One of the harder challenges was making multi-step reward logic readable and editable.

I introduced a modular flow language using cards, connectors, and inline hints, designed so that even unfamiliar users can trace and test behaviour.

Because every connection and branch is visible, it becomes easier to debug, iterate, and explain incentive structure to stakeholders (engineering, marketing, or operations teams).

The Outcome

With a template-driven flow in place, the friction to launch an incentive dropped drastically. Teams no longer needed engineers to iterate campaigns; non-technical roles could own growth experiments themselves.

Torque now relies on this UX foundation across its broader platform (campaigns, analytics, SDK extensions) to maintain consistency in how incentive logic is conceived and used.

*The term incentive is Torque's chosen naming convention for the prize a user can win by participating, meeting the defined criteria and or completing the defined actions. It is commonly used interchangeably across different platforms in the Solana ecosystem as user rewards, rewards offer, or rewards campaign.

*Based on Raydium’s Q3 2025 reports and a claim‑limited revenue‑share model, the incentives UX I designed maps to roughly $512 K in quarterly protocol revenue (~$2.05 M annualized) and ≈$205 M in claimed rewards‑linked transaction volume assuming Torque powers all reward surfaces, earns 5% on claimed rewards, and that 80% of distributed rewards are claimed.

Design Highlights

  • LaunchLab, leaderboards, incentives, airdrops, raffles: rewards experiences I worked on are all built into Raydium to make a powerful and robust growth engine.

  • The incentives UX I helped to design is currently live as an embedded component inside Raydium’s rewards drawer and other Torque‑powered surfaces, which are exposed to a large, active user base of millions. Raydium processed $51.9 B in trading volume in Q3 2025, and LaunchLab alone contributed $12.8 M (about 53% of total revenue), illustrating how crucial end-users' engagement and participation is with rewards for Raydium and most DeFi platforms on Solana.

  • My work corresponds to protocol revenue of roughly ~ $512 K quarterly and ~ $2.05 M annually for Torque, and an implied ≈ $205 M in transaction volume from claimed rewards across all of Raydium's rewards features powered by Torque.*

  • This value only exists because end-users can clearly see, understand and effortlessly claim the rewards surfaced through the UI, supporting high claim rates. Additionally, it is made possible via the simplified incentive launch flow DeFi teams can easily experiment with to optimize for changing market conditions and other variables.

Role

Senior Product Designer

Scope

End-to-end UX design, implementation & unified claim UX.

Category

UX & UI · Product Design

Industry

DeFi, blockchain services, growth optimization

Responsibilities

  • Campaign builder and templates: information architecture, stepper flows, and templates for core mechanics (leaderboards, rebates, raffles, liquidity boosts, loyalty programs)

  • Targeting, budgets, and caps: UX for cohort targeting, cost projections, funding sources, and safeguards around per user and total caps

  • Reward claim experience: a consistent claim surface embedded inside Raydium’s rewards drawer and other Torque views, including eligibility checks, transaction states, and error recovery

  • Design systems and language: visual language, interaction patterns, and copy guidelines so new incentive types can plug into the same model